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Researchers reported that the college students and the type of video games they played may cause to parallel risky drug and alcohol use as well as inferior personal relationships & low levels of self-esteem.

The students who were 20-22 years old on average & mostly received course credit for their study participation, also recounted their drug and alcohol use, perceptions of self-worth and social acceptance, and the quality of their relationships with friends and family.

For example, compared with young women, young men reported video gaming three times as often and reported playing violent video games nearly eight times as often. Young men were also more likely to use the Internet for entertainment, daily headline news, and pornography, while young women more often used the Internet for email and schoolwork. However, regardless of gender, clear correlations were seen between frequent gaming and more frequent alcohol and drug use and lower quality personal relationships, as well as more frequent violent gaming and a greater number of sexual partners and low quality personal relationships.

The investigators linked similar negative outcomes with Internet use for chat rooms, shopping, entertainment, and pornography, but a contrasting "plethora of positive outcomes" with Internet use for schoolwork. Continued analyses of video game and Internet use should improve the overall understanding of health and development among emerging young adults, she and colleagues note.

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